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Sinistar

1983 · Arcade · Atari 8-bit · Atari 5200

Sinistar

60% · 12 izilinganisoUmdlalo oyinhloko

Sources

Uhlolojikelele

The player pilots a lone spacecraft, and must create "Sinibombs" by shooting at drifting planetoids and catching the crystals that are thereby released. Sinibombs are needed to defeat the game boss, Sinistar, an animated spacecraft with a demonic skull face. Sinistar does not exist at the start of the game, and is continuously under construction by enemy worker ships. Though time is crucial, attempting to mine too quickly will destroy a planetoid without releasing any crystals. Enemy worker ships are also gathering…

Imidiya

Khipha umlaza

  1. Feb 1983

    Arcade

  2. Jun 15, 2010

    Atari 5200

  3. Jun 16, 2010

    Atari 8-bit

Konke ukukhishwa

Usuku

Feb 1, 1983

Inkundla

Arcade

Isifunda

Okungashiwongo

Ukunemba

YYYYMM

Isimo

Isimo 6

Usuku

Jun 15, 2010

Inkundla

Atari 5200

Isifunda

Okungashiwongo

Ukunemba

YYYYMMDD

Isimo

Isimo 6

Usuku

Jun 16, 2010

Inkundla

Atari 8-bit

Isifunda

Okungashiwongo

Ukunemba

YYYYMMDD

Isimo

Isimo 6

Ukusekelwa kolimi

English · Uhlobo lokusekela 3English · Uhlobo lokusekela 1

Amagama namagama angukhiye

spaceshiphigh scoresingle-screen leveltitular antagonistunbeatable enemiesnever-endingspeech synthesismeme origin

Izixhumanisi ezisemthethweni nezesitolo

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